Monday, 30 September 2013

AWI Action continues

Not much time after work, but I managed to push along another couple of turns and am enjoying the rules.
The two forces have engaged in a mass firefight. To try and get some "go forward" the British Legion infantry have charged the opposition, routing the riflemen in the woods but being brought up short by a volley from the New Hampshire continentals.

Some house flavour to the rules:
Regular infantry are open order so roll 2 dice to fire etc as per the rules BUT each base can take 6 hits rather than 4 before being lost to reflect the lower impact of musketry in the AWI when compared to contemporary Europe.

The stone & rail fences count as soft cover for testing morale but do not modify the shooters roll, rather they add a +1 bonus to save rolls from shooting or melee.

Lastly I think I need some AWI limbers on my Christmas list!

Cheers

Sunday, 29 September 2013

AWI Action take 2

Sad to say, the NY continentals did not fare well in the fight against the legion's breakthrough charge. Despite only taking one hit, they failed the subsequent morel test badly enhough to disperse.
 
With that I called it a day and set up for a new battle.
 
 
This time, both armies entered in column and deployed from the march. As moved more than 24" from the enemy (I'm using a nominal 2" per base-width) this happened fairly fast so within about 3 turns we have the situation shown in the photos below.
 
I've also been playing with my new Fiji FinePix S4500 (not a new model but new to me) using wide aperture settings, a tripod and timer. Early days but things look promising.
N.B. These photos were taken at night in a garage lit just by a couple of 100W energy saving bulbs, so exposure time was about 9 seconds. In brighter light I'm sure the quality will improve!
 
Cheers
 




Saturday, 28 September 2013

AWI Action, first moves

With a few turns played through, I am starting to clarify my understanding of Henry's Rules.

First up, double the bases of skirmishers in the OOB as I was counting mine as "half-bases" like in my own rules, but this isn't how they work.

I reclassified the artillery as light guns to allow for them to be manhandled at infantry speed.

The initial luck in the battle has definitely gone with the Crown forces:

1. Below, looking from the north, the Maryland continentals have been routed after some devastating shooting from the jagers, artillery and legion infantry. The Delawares are left holding the ground but have already accumulated some casualties. Washington's dragoons are moving up into support. In the distance the British Legion dragoons have split the NH regiment forcing it back along with its accompanying artillery, and proceeded to crash into the unfortunate column of NY continentals.

 2. A closer view of the follow-up charge by Tarleton and his Legion dragoons:
 3. Meanwhile, the Crown forces redeploy their infantry:
 4. Including the experienced infantry of the British Legion:
 5. Can the New Yorkers hold?

The next die rolls could be critical!

AWI Action: set-up

Well, I have finally tidied up the garage and removed the detritus from constructing the hill fort and put away the old terrain I was using to playtest my WW2 rules. This means I have been able to set out some of my 28mm AWI terrain and figures to try out Henry Hyde's "Shot, Steel and Stone" rules from the Wargaming Compendium.
 
I have created a scenario based on the game described in the "Action" chapter of Charles Grant's "The Wargame". The forces available are described below, using my embryonic understanding of Henry's rules (so apologies if I get the terminology wrong):
 
Crown Forces:
 
CinC: Colonel Grenville Huffington-Post (Average)
British Legion Cavalry:  3 stands of B class open order light cavalry
British Legion Infantry:  5 stands of B class open order infantry with muskets
Volunteers of Ireland :    5 stands of B class open order infantry sketswith muskets
71st Foot:                        3 stands of B class open order infantry with muskets
Jagers:                             2 stands of A class skirmishers with rifles
Artillery:                         1 stand of B class medium artillery
 
Rebel Forces
 
CinC: Colonel Ebenezer Goode (Average)
Washington's Dragoons:  3 stands of B class open order light cavalry
Delaware Continentals:   3 stands of A class open order infantry with muskets
Maryland Continentals:   3 stands of B class open order infantry with muskets
NH Continentals:             3 stands of B class open order infantry with muskets
NY Continentals:             3 stands of B class open order infantry with muskets
Riflemen:                         3 stands of B class skirmish infantry with rifles
Artillery:                          1 stand of B class medium artillery
 
This gives broadly equal forces, which seems best for now before I start mixing in poor quality militia and high quality British regulars.
 
The photos below show the armies at set-up:
 
1. Looking across from the eastern edge at the Crown forces:
 

2. Another view of the Crown forces, from the northern flank
 
 
3. Standing at the western end, looking across the Rebel forces towards the Crown positions
 
 
4. A further view of the Rebel troops as a column of NH and NY continentals makes their way toward to front line while riflemen move into the southern woods.
 
 
5. Close-up of the Delaware and Maryland regiments
 
 
6. Close view of the Crown infantry
 
 
7. Another look at the continental column

I have added some mounted officers to each side. These don't work as sub-commanders like in the rules but rather act to extend the CinCs' command radii.

Now I'm off to re-read the rules and get ready to play a few turns...