Sunday, 17 July 2011

Airport, Choppers & Vehicles

Hi all. Two post in one day, how does he do it I hear you ask...

So, here we have the latest additons to the growing 3rd world republic that is my garage. Must think of a witty pun-tastic name for it...

First is the airport. I haven't tried to go for the full runway, etc, but have concentrated on having anough stuff to make for interesting scenarios. We have a car-park, terminal building, control tower, some hard-standing for the local airline's (Plummit Airways) DC-3 and some huts to act as crew messes or whatever.

Most of the buildings are scratch-built from 5mm foamcore, the roof vents are from drinks bottles, the fencing is car repair mesh and the huts are from the Timecast 15mm Vietnam range. The airport buildings have windows made from a flyswatter, allowing for some "interesting" architecture.















I do need to add some signage, posters, etc and I would like to have a red & white stipey pole at the entrance to let cars in and out. For now this will serve as a base of my UN forces.


Next we have the chopper squad. Firepower is provided by a HueyCobra. This is a Battlefront resin model.



some extra shootin' and some load carrying capability comes from Huey "slicks", again resin jobs from Battlefront. Chopper 1 has unfortunatley crashed in order to provide an objective (this is a "crashed" model, not a regular one that I have trodden on).




To liven up the crash site I added a motorbike adapted from a WW2 Peter Pig german one, minus the sidecar:




Fortunately Huey #2 is still airborne for now:



To finish, here are a selection of Peter Pig vehicles.




Two mercedes, one painted in sober black (ambassador, criminal, etc) and the other as a middle-eastern taxi (exotic place this african republic):



Then some Toyata "technicals", two with .50 cal MGs and one with a recoilles rifle and a devil-may-care attitude. The chap with his arms in the air is from the Religious Leader pack:



For when the ambassador wants to show off to his lady friends, he keeps his "classic" car:



Meanwhile the UN have decided that armoured cars are sometimes not enough and have brought in an M48 tank:



Lastly two unimog trucks to haul some beverages...






Very lastly, here are the buildings I received in the Kerr & King boxed set. These are lovely and include the walled garden areas. Only think that needs some work are the roofs, which are somewhat too snug a fit. But 30 seconds witha file sorts this out. The pack also comes with some optional domed roof pieces and the second-stored on the big house is removable eith the option of a single-storey and a larger roof piece.




cheers!



War & Conquest

Hi all

Still writing my manuscript - over 60,000 words now and an end in sight. This means I'll soon be able to get back to more painting and gaming than in the last 18 months. No big writing projects after this (for now) but I pen a magazine article or two.

Yesterday I was around at Broom towers and Rob gave me a run down of some of the ideas that are going into his new ancients rules "War & Conquest". What started out way back as a tweak to Warhammer Ancient Battles has morphed into something that has a similar "look" in terms of units and table size but will, I think, give a very different game "feel" and it all sounds rather promising. I'll not give away any of Rob's ideas but overall I think the package will work very well for the aspects of Ancients gaming that I concentrate in with 28mm figures - ancient Greece and the Arthurian "Dark Ages". Look out for these rules sometime in the Autumn!

Right ho, I'm off to the garage to photograph some stuff!

Steve

Monday, 4 July 2011

...brief interval

Hi all

Quiet round here innit?

Not to panic though. One writing project is about done and the other (bigger) one is about to swing into its "big push" BUT I have still found time to expand my African town for Force on force and will pop some piccies up very soon. Lates addition is a little airport....

Oh, and happy Independence Day to those over the pond.

cheers
Steve